Vibedex · The AI Ads & UGC Report · Issue 01 · July 2026
The Vibedex AI Ads & UGC Report
How AI studios actually ship brand work
Eleven working ad creators and studios, from a one-person Amazon video operation to a 25-year creative director, on the stack that survives client deadlines.
We asked 11 people who sell AI ad creative for a living what they actually use when a client is paying. Not the demo stack. The deadline stack.
They converged, and then they disagreed in useful ways. Claude appears in nine of the eleven stacks. Kling carries the motion for seven. GPT Image 2 and Nano Banana split the stills work, six apiece. But the sharpest finding is not a tool at all. It is a business rule: the studios winning this market do not sell “AI-powered.” They sell speed, scale and consistency, and keep the AI invisible in the pitch.
Vibedex is an independent AI comparison engine that runs its own blind benchmarks; this report covers what the benchmark cannot: how working studios turn models into brand-safe, client-ready ads. It is the second issue in the series that began with the AI Filmmaking Report.
The short answer
For a working AI ad studio in July 2026: Claude for script and brand research, GPT Image 2 and Nano Banana for character- and product-accurate stills, Kling for dependable commercial motion with Seedance 2.0 for multi-shot sequences, Higgsfield for authored ad motion, ElevenLabs for voice, and CapCut or Premiere Pro to finish.
The signal
The economic win is not cheaper single assets, it is testing velocity. One contributor ships 25–30 finished product videos a month alone; another's clients went from a handful of ads a month to 10–20 tested variations a week. Volume stopped being the advantage. Knowing what to test, and what a good frame looks like, is.
01
The consensus stack
Stage
Panel pick
Notes
Script & research
Claude 9 of 11
ChatGPT runs alongside it in five stacks; one studio runs Codex and Claude Code to treat creativity as a system
GPT Image 2 for character consistency and text accuracy; Nano Banana for product-true reference frames
Video, the workhorse
Kling 7 of 11
“Precise camera control, predictable results.” Predictability is what pays on client work
Video, the specialist
Seedance 2.0 5 of 11
Pulled out for multi-shot sequences and scene quality. See the split in section 09
Authored ad motion
Higgsfield 7 of 11
The most divisive tool in the data: home base for some, over-hyped to others
UGC avatars
HeyGen, Arcads
The avatar lane exists in this cohort but is thinner than the hype suggests
Voice & music
ElevenLabs 4 of 11
The only voice tool named more than once; Suno for music
Edit & finish
CapCut, Premiere Pro
Social-first work ends in CapCut; client-standard finishing keeps Premiere and After Effects
The counts tally every mention across a contributor's answers, from main stack to lean setup. No one runs the whole table. What the working studios share is narrower and more boring than the tool discourse suggests: a handful of tools they trust under deadline, and a practised indifference to everything else.
02
The stack, stage by stage
Script and brand research
Claude is the front of almost every pipeline: brand research, scripts, shot lists, prompt systems. Christophe Martin, founder of Eugène Studio with 25 years leading campaigns for global brands, goes furthest: he runs Codex and Claude Code so the creative process itself becomes a system rather than a sequence of prompts. Charly, AI video ads creator for DTC brands, drives Higgsfield's picture and video generation from inside a Claude conversation over MCP.
Images: reference first, always
The craft rule that separates this panel from hobbyists is that nobody goes straight to video. Agha Abdullah, UGC and product-commercial creator partnered with several AI platforms, locks character and environment reference sheets before any video generation; in his experience, final-cut consistency problems almost always trace back to skipping that step. Olena Sinner, who has shipped 190+ product videos for US Amazon brands, never runs text-to-video for client work at all: every shot starts from an approved still frame, so the client signs off on composition and label accuracy before any credits are spent on motion. And Anirudh Kandpal, founder of creative studio KRI4TIV, gives the rule its shortest form: “a weak source image will usually create a weak video, regardless of how good the video model is.” Three contributors, three independent phrasings of the same law. Image-first is the closest thing this cohort has to a universal rule of production, and it is the conclusion the filmmaking panel reached from the craft side.
Video
Kling is the volume workhorse, named by seven, and the heaviest shippers pick it for the least romantic reason: it does what the prompt says, shot after shot. Seedance 2.0 is the specialist, reached for when a sequence needs multiple shots with one consistent face. Higgsfield is the authored-motion pick for cinematic ad work, and the panel splits on it hard enough that it gets its own treatment below. Veo appears in three stacks, usually via Google Flow.
Sound and the cut
ElevenLabs for voice, Suno for music, and the cut has not changed: CapCut for social-first delivery, Premiere Pro and After Effects where a client expects broadcast finishing. Ritesh Parihar, video editor with five years in traditional post, keeps the full Adobe chain and slots AI in as an accelerator rather than a replacement. For image generation he runs ComfyUI with Flux models locally, trading a steeper learning curve for the control and reproducibility commercial work demands, the same pro-control frontier our filmmaking panel described.
The quiet shift: the agent becomes the interface
Look at how the most agile contributors actually operate and a pattern emerges that no survey question asked about. Or Ben David, award-winning one-man production house and 2026 AI Mover and Shaker, works agent-first from a visual-canvas agent that carries every model he uses daily. Charly's Claude-to-Higgsfield setup is the same move. Two contributors independently named OpenArt Director, where you talk to an AI and the work gets done, as their smallest viable stack. And Anu Anuja, founder of ad agency Skyrise AI Studio, builds her own agentic pipelines directly against model APIs. Nobody called this a trend. Five stacks quietly being rebuilt around it is one.
03
The label test
The most citable single finding in this issue comes from the contributor with the most shipped volume. Product work lives or dies on whether the label survives a client zooming in, and Olena's field verdict after 190+ videos is exact: “There are three tools that survive client zoom-in: Nano Banana Pro, GPT Image 2, and Flux. Everything else distorts label text sooner or later.” Her one caveat: Flux tends to darken the frame, so she watches exposure.
Reference frames
Nano Banana Pro
Her default for reference frames and product and label accuracy. Paired with Kling and Premiere Pro it forms her entire three-tool commercial pipeline.
The daily driver
Character & text
GPT Image 2
Named by six of eleven, most often for character consistency and reliable text rendering, the two things brand work cannot fudge.
Joint most-named image model
Labels, with a caveat
Flux
Holds label text under zoom. Tends to darken the frame, so exposure needs watching. The budget-conscious pick of the trio.
The value pick
This is where the field data meets our lab data. The Vibedex image leaderboard covers 18 models, blind-judged and scored on the VibeDex Score, our 0–5 blind-benchmark score. On it, GPT Image 2 (High) leads outright at 4.155, and the Nano Banana and Flux families sit in the upper and middle tiers. A shortlist built purely from client work tracks our blind leaderboard. When the people spending their own credits and the benchmark agree, that is about as strong as evidence gets in this field.
04
Sell the outcome, hide the AI
The strongest strategic through-line in the data is a business rule, not a tool choice. Aqib Shahzad, creative director of Scale My Beauty Brand, says stop selling “AI-powered” altogether: founders buy the outcome, meaning speed, scale and price point, not the tool. “The moment a client thinks 'AI-generated,' they start looking for flaws instead of results.”
Christophe frames the same instinct as craft discipline: decide what must remain invariant (product, character, visual language, the strategic idea) before generating anything, then change one variable per batch. And Evangelia Katsogiannou, fashion designer and 2026 AI Mover and Shaker in Fashion, names the failure mode of the opposite approach: the belief that prompting alone replaces professional expertise. AI can render a beautiful garment; it does not understand garment construction, textile behaviour, or decades of design knowledge.
Put together, the pitch that wins is the one where the client never has to think about the tools: the AI does the work, the human owns the taste, and the deliverable is judged as an ad, not as an AI ad.
The hook isn't the first shot, it's the first half-second.
05
The performance question
We asked every contributor for their best ad by ROAS, CTR, CPA or hook-rate, and here is the honest answer: most do not have those numbers, for a structural reason. Creators and studios rarely own the media-buy data, and to their credit several said so plainly rather than inventing a figure.
What the data does contain is two real performance signals. Anu reports a UGC-style Meta ad that hit roughly 2× ROAS, the strongest creative in its campaign and the one hard paid-performance number in the dataset. And Olena, whose videos run as A/B variants on Amazon listings for a US supplement brand, distilled 190 videos of variant testing into a rule worth the whole section: “Openings where the product is already in use within the first second beat intro shots every time. The hook isn't the first shot, it's the first half-second.”
The rest of the evidence is organic. Evangelia's Caimera fashion-prototyping post reached ~6,000 impressions on a ~2,000-follower base with 62% of it out-of-network, because it solved a real problem, sampling friction, rather than showing off AI. Agha's most-engaged piece was an emotionally driven short made with a human director, not his usual commercial work. The pattern across all of it: performance follows the hook and the story, not the model choice.
06
One-person studio economics
The clearest before/after numbers in the dataset come from the people running alone.
Olena: one person, 190+ commercial product videos in about seven months, running 25 to 30 finished videos a month at peak, A/B variants included. Each of those used to be a studio day: product samples shipped, a set, a crew, hundreds of dollars per video minimum. Now a finished product video costs generation credits and a few hours. Her sharpest line is about what that actually changes: “testing 3–4 creative angles per product became normal instead of a luxury.”
Anu puts the agency-side number at roughly a 60% reduction in production time: teams that shipped a handful of ads over a month now create and test 10–20 variations in a week. One contributor's monthly tooling spend went from hundreds of dollars to under $100. None of these numbers is really about making one ad cheaper. They are about making the next ten ads testable.
Today you have to choose: same face or real face.
07
The gap: consistency, three ways
Ask what no tool does well yet and the panel gives one answer at three altitudes. It is the same headline gap our filmmaking panel named, reached from the brand side instead of the story side.
Keep the face consistent. Everything today is workarounds: face passports, reference frames, the same image attached to every generation. Realism still falls apart the moment the character moves or smiles. Olena has the sharpest formulation in the dataset: “Today you have to choose: same face or real face. A tool that gives both would cut half my workflow.”
Keep the campaign consistent. Ritesh Parihar wants an entire campaign generated from a single creative brief with every character, product, environment and brand element held constant, plus single-shot edits that do not disturb the rest. Anirudh's version separates the controls: lock identity, body shape, framing, clothing and environment independently, then generate controlled variations without losing realism. Aryan Garg, co-founder of AI visual studio Oscar Studios, wants the same precision inside a single video: change a detail at one timestamp without regenerating the whole thing. Christophe extends it to feedback: a system that holds the brand world steady across image, video, sound and edit, and learns from campaign results “without gradually turning the brand into generic AI content.”
Keep the brand consistent. Anu goes up one more level: the real gap is that no tool truly understands a brand: its guidelines, past campaigns, personas, tone. Her ideal is “an AI marketing teammate rather than just a generation interface,” one that gets more valuable the longer it works with you. Evangelia's version, from fashion: “My ideal tool would think like a product developer, not just render like an artist.”
One smaller gap deserves its line. Charly wants real lip-sync control; the tech is nearly there, and the last few percent still ruins takes. Face, campaign, brand, and the fine control to fix any of them without starting over: any tool vendor reading this has just been handed a roadmap.
08
One platform, or many?
Ask this panel whether a studio should live inside one platform or assemble its own chain, and you get three incompatible answers, all of them currently paying rent.
The all-in-one loyalists. Charly runs everything through Higgsfield, full stop. Aryan backs the same platform on capability grounds while conceding it is expensive.
The specialised chain. Christophe Martin would rather wire specialised tools into a clear workflow than accept an all-in-one's compromises. Evangelia practises the same doctrine in fashion, building around the problem rather than the tool (“build it around the problem you're trying to solve”), routing fashion work to Caimera, editorial to Lumoo, and multi-model experiments through Flora.
Model-first, platform-agnostic. Anu treats the platform as an afterthought: “If a model performs well, the interface I access it through is secondary.” Her homework is model documentation and limits; the access point gets chosen per project.
Hold those three side by side. The platform two contributors call home is over-hyped to a third, and irrelevant to a fourth. We look at both layers ourselves: models blind-benchmarked, platforms evaluated on what models cannot show, meaning workflow, coverage and trust. On this panel's evidence, both camps are right about their own jobs.
09
Overrated, honestly
The most-nominated target is not a product but a promise. Christophe named the one-click AI ad generator as a category: efficient at volume, but it tends to “flatten every brand into the same visual language.” Friction removed, taste not included. Anirudh landed on the same verdict independently: fully automated ad platforms strip out too much human judgement (casting, art direction, pacing, emotional tone) and the output reads generic as a result.
One contributor, published anonymously at their request, went a layer deeper: many AI platforms are “simply wrappers around the same underlying models,” and the new agentic creative features are overhyped for the same reason: a single-line prompt does not produce a polished commercial, and pretending otherwise is a demo, not a workflow.
The rest of the list is specific. Aqib finds Grok hyped beyond its results. The UGC-avatar lane took a hit from inside. Charly, who works UGC-adjacent DTC, found Arcads over-praised, citing skin-tone rendering, though he flags he has not used it much. And Seedance 2.0 got both barrels and a bouquet in the same dataset: Aryan says it blurs motion on VFX work; Olena watched it hold one consistent face across a four-shot drama scene in a single generation. Both are right. On this panel's evidence Seedance is a consistency instrument, not a VFX instrument. File the complaint under wrong-job-for-the-tool.
And one contributor called out a popular all-in-one video platform as slow, not genuinely free, and heavy on hype-driven features that underdeliver. That answer is anonymous at the contributor's request, and it cuts against three other contributors here who run the same platform as their primary or recommend it to beginners. Treat it as a live split in the market, not a verdict.
10
Where this is heading
Three bets dominate the panel's view of the next 6–12 months, from July 2026.
1. Agentic campaigns, with an asterisk. Agha and Christophe both expect campaign systems that plan, optimise and extend a creative idea with minimal human input. In Christophe's version, persistent systems that remember a brand's visual world and connect creative decisions to performance data. Anirudh reaches the same destination by a different road: owned digital characters and reusable libraries of faces, environments, voices and visual identities, deployed across dozens of ads instead of regenerated for each one. The asterisk belongs to the anonymous contributor above, for whom today's agentic features fail exactly where ads are won: judgment, pacing, iteration. Read together, the disagreement is not whether agents come. It is who owns them.
2. The backlash against AI slop. Agha's bet, and his lane: “Brands that resist synthetic sameness are winning attention.” He is building cinematic, character-consistent work with real direction behind it while AI-heavy campaigns take visible public heat. Olena supplies the economics underneath: once everyone can generate a hundred videos, volume is worthless; survival goes to the people who “know what a good frame looks like before they generate it.”
3. Away from fake-authentic, toward openly cinematic. The most contrarian bet is Anu's, and it argues against her own best result: her one hard ROAS win was a UGC-style ad. Consumers, she believes, are getting skeptical of content that imitates real human reviews, and are more comfortable with clearly creative, cinematic advertising where AI is a production tool rather than a disguise. The lane that works today, on her read, is the lane that burns out.
All three point the same way as the pitch philosophy in section 04: AI stops being the selling point and becomes invisible infrastructure behind elite creative.
What the panel would tell you
For pros
“Finish one 15-second ad with two tools before subscribing to seven. Taste compounds. Browser tabs do not.” · Christophe Martin
For beginners
“Don't learn tools first, learn one brand inside out. Knowing exactly what 'on-brand' looks like for a client is the actual skill.” · Aqib Shahzad
For anyone shipping
“Write your prompt like a director on set: one frame, one action, say the light and the camera angle out loud.” · Olena Sinner
The reference rule
Lock character and environment reference sheets before any video generation. Final-cut consistency problems almost always trace back to skipping this.
The switch rule
“If the result isn't coming, change the prompt. If it still isn't coming, change the tool. The same idea often works on the first try in another one.” · Olena Sinner
One variable per batch
Define what must remain invariant before generating anything, then change one variable per batch. Iteration becomes signal instead of noise.
If you are starting out
The panel's beginner advice is its most practical material. The consensus on-ramp is a single friction-free environment. Google Flow was named twice (Nano Banana for images, Veo for video, one clean interface), with Higgsfield-plus-CapCut and ChatGPT-plus-Magnific as alternates. But two contributors would have you start somewhere else entirely. Evangelia starts before the tools: learn to think with ChatGPT and Claude, better questions and sharper ideas, and only then pick up a specialised platform. Anirudh starts after them: ChatGPT plus CapCut, because the editor is where you learn pacing, captions and how a short-form ad is actually built. Learn the cut, then add one generation tool. Not ten.
And the craft to practise first is the image, not the video. Video, in Olena's telling, is not the hard part. Getting one good image and knowing how to describe what you want is, and it transfers: “video tools change every few months, but a good image and a clear prompt work everywhere.” Aryan's beginner picks are the tested-and-reliable pair, Nano Banana Pro for images and Kling for video. Boring on purpose, which after ten sections of this report should sound like the highest compliment a tool can earn.
The Panel
The Contributors
Eleven working AI ad and UGC practitioners. Views are attributed by name where contributors opted in. Full bios and links appear in the Appendix.
Or “OBD” Ben David
One-man production house
Award-winning visual creator and one of AI's Movers and Shakers of 2026; agent-based workflows across Luma, Kolbo AI, Pollo AI and Caimera.
We'll get to the point that even us, the creators, wouldn't be able to tell if it's AI or real.
Christophe Martin
Creative director · Eugène Studio
25 years leading campaigns for global brands; now builds AI-powered images, films, workflows and training for creative teams.
Taste compounds. Browser tabs do not.
Olena Sinner
E-commerce product video
Full-cycle AI video creator; 190+ commercial videos for US e-commerce brands on Amazon, concept to final edit.
The hook isn't the first shot, it's the first half-second.
Agha Abdullah
UGC ads & product commercials
AI content creator specialising in filmmaking, product commercials and character consistency; creative partner of multiple AI agencies.
Lock your reference sheets before you touch video generation.
Aqib Shahzad
Beauty-brand creative studio
Creative director at Scale My Beauty Brand; creative partner with OpenArt, ImagineArt and Glam AI.
The moment a client thinks “AI-generated,” they start looking for flaws instead of results.
Evangelia Katsogiannou
Fashion design & creative direction
Fashion designer and creative director; AI Mover & Shaker 2026 in Fashion; creative partner at Caimera, Flora and Lumoo.
My ideal tool would think like a product developer, not just render like an artist.
Ritesh Parihar
Video editor & motion designer
Five-plus years of post-production for global startups and brands; combines the Adobe chain with AI-assisted creative workflows.
Treat AI as a creative collaborator, not a shortcut.
Charly (Charles Campet)
AI video ads for DTC brands
AI video-ads creator for DTC brands: production quality at AI speed, built for Meta and TikTok.
Focus on one tool and master it. The same tip for beginners and pros.
Aryan Garg
Oscar Studios
Co-founder of Oscar Studios, an AI visual studio for product shoots, ad creatives and films; official InVideo AI creative partner.
Keep generating, and focus on content that feels authentic, not AI.
Anu Anuja
Skyrise AI Studio
Founder of an AI ad agency building cinematic commercials and performance creative; works directly with model APIs and custom pipelines.
Use the saturation of average AI content as an opportunity to raise the creative standard.
Anirudh Kandpal
KRI4TIV · AI creative marketer
Builds AI-first creative workflows for brands: social ads, UGC-style content and visual campaigns, across startups, agencies and global brands.
A weak source image will usually create a weak video, regardless of how good the video model is.
Methodology
This report is based on a structured 10-question survey of eleven working AI ad and UGC practitioners, conducted in July 2026. Each contributor answered the same questions on their tool stack, strong tool opinions and tradeoffs, best-performing work, smallest sustainable setup, beginner recommendations, the most overrated tool, the biggest unmet gap, how AI changed their output, and where the field is heading. Responses were aggregated into the findings above; adoption counts reflect how many contributors named a tool anywhere in their answers. This is a qualitative field report, not a statistical sample: contributors are self-selected, and hard paid-performance metrics were largely unavailable because contributors are creators rather than media buyers.
Several contributors are creative partners of tools they mention, and disclosures are noted in their bios. No claim in this report rests solely on a contributor's view of a tool they have a commercial relationship with, and two answers are published anonymously at contributors' request. Vibedex took no payment from any tool or platform named in this report. Benchmark cross-references draw on the VibeDex Score, our 0–5 blind-benchmark score (50 prompts × 3 passes = 150 judgments per model); see the methodology and the image leaderboard.
Appendix
Contributor bios, in full
Full biographies, what each contributor makes, and where to find their work.
Or “OBD” Ben David
One-man production house · Tel Aviv
An award-winning visual creator and one of AI's Movers and Shakers of 2026: a one-man production house of content that wows. Creative partner with Kolbo AI, Pollo AI, Pika, Caimera and others; works agent-first through visual-canvas environments like the Luma agent.
“To those who are just starting: enjoy it! For pros: your human creativity is the spark that ignites the difference. Never give up on it.”
Christophe Martin
Creative director · Eugène Studio · Paris
Christophe Martin is a creative director, designer and AI creator working at the intersection of visual storytelling, generative AI and creative systems. After 25 years leading campaigns for global brands, he now creates AI-powered images, films, workflows and training programs for creative teams.
“Define what must remain invariant before generating anything. Lock the product, character, visual language, and strategic idea, then change one variable per batch.”
Olena Sinner
E-commerce product video · Cyprus
Olena is a full-cycle AI video creator producing ad and product content for US e-commerce brands on Amazon. She has delivered 190+ commercial videos, from concept and storyboarding to prompt engineering and final edit, with a focus on character consistency and accurate product rendering.
“I never go text-to-video for commercial work. Every shot starts from an approved still frame, so the client signs off on composition and label accuracy before I spend credits on motion.”
“Don't rush. This work turned into a conveyor for many of us, but the whole point of these tools is that making things became fun again. Slow down enough to enjoy the process.”
Agha Abdullah
UGC ads & product commercials · Sialkot
Agha Abdullah is a professional AI content creator with expertise in AI filmmaking, product commercials, UGC ads and high-level consistency in characters, environments and products. Creative partner of multiple AI agencies.
“Don't chase every new tool. Pick one image model and one video model, learn their limits inside out, and your output will look more professional than someone juggling five tools half-well.”
Aqib Shahzad
Scale My Beauty Brand · Karachi
Creative director running Scale My Beauty Brand, helping beauty and haircare founders scale through AI, VA services and coaching. Works across brand strategy and content, and is building an AI-powered branding studio for beauty founders. Creative partner with OpenArt, ImagineArt and Glam AI.
“Stop selling 'AI-powered.' Founders don't buy the tool, they buy the outcome. Sell speed, scale, and price point, and let the AI stay invisible in the pitch. The moment a client thinks 'AI-generated,' they start looking for flaws instead of results.”
“GPT Images changed the game. You can create more in less time, so now I can serve more clients in less time.”
Evangelia Katsogiannou
Fashion design & creative direction · Stockholm
Fashion designer and creative director training AI to understand the language of fashion. AI Mover & Shaker 2026 in Fashion by CHOICE DAO; creative partner at Caimera, Flora and Lumoo.
“Moving from a hands-on creative profession to AI is far more challenging than most people realize. It took months of experimentation before I was consistently satisfied with the results. Why persist? Because those who refuse to adapt risk becoming irrelevant. AI won't replace skilled professionals, but professionals who embrace AI will increasingly outperform those who don't.”
Ritesh Parihar
Video editor & motion designer · Bengaluru
Ritesh Parihar is a video editor and motion designer with over five years of experience creating high-performing content for global startups, brands and creators. He specialises in combining traditional post-production with AI-powered creative workflows to produce engaging ads, social content and branded storytelling.
“My ideal tool would generate an entire ad campaign from a single creative brief while preserving consistent characters, products, environments, and branding across every output.”
“Great prompts help, but a strong creative eye will always make the biggest difference.”
Charly (Charles Campet)
AI video ads for DTC brands · Paris
AI video-ads creator for DTC brands: production quality at AI speed, built for Meta and TikTok. Runs a deliberately minimal stack: Claude for scripting and ideas, Higgsfield for visuals and video over MCP, ElevenLabs for voice, CapCut for the final edit.
“Focus on one tool and master it. It's the same tip for beginners and pros.”
Aryan Garg
Oscar Studios · Delhi
Co-founder of Oscar Studios, an AI visual studio producing premium visuals for global brands: product shoots, ad creatives, videos and films. Official InVideo AI creative partner.
“Build a repeatable system, not a pile of one-off generations.”
Anirudh Kandpal
KRI4TIV · AI creative marketer
Anirudh is an AI creative marketer focused on building high-quality social ads, UGC-style content and visual campaigns using generative AI. His background spans marketing, CRM, social content and design across startups, agencies and global brands; he now builds AI-first creative workflows for brands and creative teams.
“The tool matters less than the creative decision behind it. Learn how to write a strong hook, structure a short ad and edit for retention first.”
Anu Anuja
Skyrise AI Studio · Bengaluru
Founder of Skyrise AI Creative Studio & Labs, building AI-powered cinematic commercials, premium product ads and performance-driven creative systems for brands, founders and e-commerce businesses. Works directly with model APIs and builds custom agentic production pipelines.
“My ideal tool would function like an AI marketing teammate rather than just a generation interface. It would understand the brand guidelines, past campaigns, customer personas, tone of voice, and business objectives.”
“The best tools are the ones that give artists and creators more control over the models, allowing them to iterate, direct, and refine the output instead of automating the entire workflow.”
The series continues
The report is a series
The Vibedex Report tracks what working AI creators actually use, vertical by vertical. Issue 1 covered AI filmmaking; this issue covers ads and UGC; social video is next. Follow the research or join the community to catch it.